commercial icon cultured icon diplomatic icon intellectual icon maritime icon militaristic icon productive icon progressive icon prosperous icon
Not Another City States Mod
version 11 spacing lineversion 11
by Iceco


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This city-state mod aims to provide more choices and variety. It currently features 3 new city-states iconcity-state traits and a wide range of new city-states iconcity-states, from historical city-states, over small nations to ethnic groups, from Europe, over the Middle East to the Pacific Ocean. All can be removed as simple as deleting their XML file.
Next to this quantitative change, there are the so called capital icon'Lesser' civs. These city-states represent countries owning a single city, instead of autonomous cities, and also have a leader. In all correspondence they are referred to by their country's name, but on the map their city's name is still one of a city. These are mainly edited vanilla city-states (f.e. Hungary, Denmark and Kazakhstan, respectively in control of Budapest, Copenhagen and Almaty), but there are a few new ones too, as to balance the amounts having one of the 3 traits and meet popular demand for these city-states. In later versions I intent to make these into city-states with extended (diplomatic) functionality, true 'minor civs' as it were.

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Modular design
Deleting features, like the new traits or the changes for the 'Lesser' civs, or deleting individual citystates, for personal preferences or compatibility with other mods, is easy. Deleting the folders of these features or the files of these city-states will not break the mod.
Just delete for example Bahrain.xml under \Documents\My Games\Sid Meier’s Civilization 5\MODS\Not Another City States Mod\NewCityStates and the Bahrain civilization is removed from the game. Or even delete the whole NewTraits folder.

6 new Traits
Next to culture iconcultured, maritime iconmaritime and militaristic iconmilitaristic city-states, there now are:
commercial iconCommercial city-states: give you a certain amount of Gold per turn.
diplomatic iconDiplomatic city-states: slows Influence degradation with other city-states.
intellectual iconIntellectual city-states: give you a certain amount of Science per turn.
productive iconProductive city-states: give you a certain amount of Production per turn distributed over your cities.
progressive iconProgressive city-states: give you a certain amount progress towards Great Person creation per turn distributed over your cities.
prosperous iconProsperous city-states: give you a certain amount of progress towards Golden Ages per turn and make them last longer.

44 new city-states iconcity-states
Bringing the total to 72 city-states icon:
8 commercial iconcommercial, 8 culture iconcultured, 8 diplomatic icondiplomatic, 8 intellectual iconintellectual, 8 maritime iconmaritime, 8 militaristic iconmilitaristic, 8 productive iconproductive, 8 progressive iconprogressive, 8 prosperous iconprosperous.

27 capital icon'Lesser' civs
The 19 vanilla city-states that are/were not actually city-states or otherwise reasonably autonomous entities, but ‘mere’ capitals, are renamed after their respective countries and feature leaders. They still own the city with the original city-state name, but are otherwise referred to by their country's name. They have their flag and leader shown on the Diplo popup.
There are an additional 8 of these 'Lesser' civs added to bring the total to 27 city-states icon:
3 commercial iconcommercial, 3 culture iconcultured, 3 diplomatic icondiplomatic, 3 intellectual iconintellectual, 3 maritime iconmaritime, 3 militaristic iconmilitaristic, 3 productive iconproductive, 3 progressive iconprogressive, 3 prosperous iconprosperous. (Numbers included in the 60 city-states icon total above.)
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Compatibility.sql
This file resolves certain city-state iconcity-state - major civ conflicts likely to occur with DLC or civ-adding mods active.

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The following 44 city-states iconcity-states were added:
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And these are the 28 vanilla city-state iconcity-states and changes, where that is the case:
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v. 11     (02 May 2011)        Jack Of All update
  • 3 new city-state traits: diplomatic icondiplomatic, progressive iconprogressive and prosperous iconprosperous.
  • 12 new city-state iconcity-states:
    the 'Lesser' civs of Cuba(Havana), Ethiopia(Addis Ababa), Mayas(Tikal) and Switzerland(Bern)
    and the normal city-states of Aboriginals(Ayers Rock), Abu Dhabi, Andorra, Anfa, Carthage, Inuit(Iqualuit) Liechtenstein, Luebeck and Macau.
  • Latest patch compatibility:
    Removed my Quebec as the patch replaced Oslo with Quebec City.
    Renamed the Danish lesser civ to the Australian, as the patch replaced Copenhagen with Sydney.
  • Updated some capital icon'Lesser' city-state popup tops:
    Updated the right-hand side icons to reflect the trait changes of most Lesser civs since the addition of the new traits.
    Correctly named Scotland's leader James VI. (Was wrongfully named James IV.)
    Maria Theresa replaces Franz Joseph as leader of Austria.
    Éamon de Valera replaces Daniel O'Connell as leader of Ireland.
  • New icons for commercial and intellectual city-states. Used the icons for the Great Merchant and Great Scientist respectively.
  • Compatibility.sql: added Cuba, Carthage, Ethiopia, Mayas and Switzerland.
  • Bug fix: resolved issue that on ally status you'd still receive the friends bonus as well.
Older versions:
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None of these are guaranteed to be included. They just serve as a roadmap for me and to tease you ;).
You are of course welcome to contribute to this mod.
  • 9 more city-states iconcity-states:
    militaristic iconDanzig commercial iconHong Kong intellectual iconJabal Tariq
    prosperous iconJersey productive iconKuwait cultured iconLesotho
    maritime iconMaldives diplomatic iconQatar progressive iconSan Marino
  • Militaristic city-states with unique units (taken from the vanilla major Civs), which you will also be able to receive as a gift. (Taken from Gedemon's City State UU mod.)
  • Language support (at least partly) for German, French, Spanish and Italian.
  • Civilopedia entries for the new city-state iconcity-states.
  • The possibility to interact with city-state iconcity-states as you can with major civilizations, mainly trading and diplomatic actions, possibly providing a small amount of influence iconinfluence per interaction.

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Here is a list of city-state related mods I recommend:
  • Thal's Balance Mods by Thalassicus:
    Balances the usefulness of culture iconcultural, maritime iconmaritime and militaristic iconmilitary city-states amongst many other things.
  • City State Diplomacy Mod by Gazebo:
    Overhauls how you gain influence with city-state iconcity-states by introducing diplomat units into the game.
  • Mercenaries by Gedemon:
    Gives you the option to hire 'mercenary' troops from city-states.
  • City State UU by Gedemon:
    Gives unique units to the militaristic iconmilitaristic city-states found in the vanilla version and two of his mods (Yahem and Yagem). (Yes, what I hope to offer in this mod in the future.)
Also check out my other mod:
  • Garrison Training:
    Units garrisoned in a city can gain XP. A mechanic to get experienced (strong) units even when you aren't the warring type.

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Gazebo for the diplomatic city-state trait icon (the peace dove), lent from his City State Diplomacy Mod.
Thalassicus for getting me into modding because of his wonderful Balance mods.
Kael for making the awesome Modder's Guide to Civilization V, a crucial learning document.
Alpaca for making the Lua tutorial on the Civ 5 wiki.
Onni, again for a tutorial: on UI mods.
Garett20, Opera, Zappara and everyone participating in their threads, for making ace city-state mods which I looked at for code implementation and city-state inspiration.
mihaifx for the code for the flags in the city-state diplo popup. Credits go to Gedemon and Zyxpsylon as well, for the improvements and suggestions made in the City State Leaders thread.
Gedemon, for the code of the Compatibility.sql major civ flagger and the citystatepopup addins (both lent from his YnAEMP mod) and helping me on the (future) implementation of the UUs for militaristic city-states.

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You can find me on Civfanatics, where this mod has his own Thread.
Go there for your cheers, requests, questions, contributions,...
If you want to incorporate this mod or parts of it in your mod, please let me know and give proper credit.