Not Another City States Mod
version 11
version 11
by Iceco
Overview
Concept Features City-States Version History Future Plans Recommended Mods Credits Contact / More Information
This city-state mod aims to provide more choices and variety. It currently features 3 new city-state traits and a wide range of new city-states, from historical city-states, over small nations to ethnic groups, from Europe, over the Middle East to the Pacific Ocean. All can be removed as simple as deleting their XML file.
Next to this quantitative change, there are the so called 'Lesser' civs. These city-states represent countries owning a single city, instead of autonomous cities, and also have a leader. In all correspondence they are referred to by their country's name, but on the map their city's name is still one of a city. These are mainly edited vanilla city-states (f.e. Hungary, Denmark and Kazakhstan, respectively in control of Budapest, Copenhagen and Almaty), but there are a few new ones too, as to balance the amounts having one of the 3 traits and meet popular demand for these city-states. In later versions I intent to make these into city-states with extended (diplomatic) functionality, true 'minor civs' as it were.
Modular design
Deleting features, like the new traits or the changes for the 'Lesser' civs, or deleting individual citystates, for personal preferences or compatibility with other mods, is easy. Deleting the folders of these features or the files of these city-states will not break the mod. Just delete for example Bahrain.xml under 6 new Traits Next to cultured, maritime and militaristic city-states, there now are: Commercial city-states: give you a certain amount of Gold per turn.
Diplomatic city-states: slows Influence degradation with other city-states. Intellectual city-states: give you a certain amount of Science per turn. Productive city-states: give you a certain amount of Production per turn distributed over your cities. Progressive city-states: give you a certain amount progress towards Great Person creation per turn distributed over your cities. Prosperous city-states: give you a certain amount of progress towards Golden Ages per turn and make them last longer. 44 new city-states Bringing the total to 72 : 8 commercial, 8 cultured, 8 diplomatic, 8 intellectual, 8 maritime, 8 militaristic, 8 productive, 8 progressive, 8 prosperous.
27 'Lesser' civs The 19 vanilla city-states that are/were not actually city-states or otherwise reasonably autonomous entities, but ‘mere’ capitals, are renamed after their respective countries and feature leaders. They still own the city with the original city-state name, but are otherwise referred to by their country's name. They have their flag and leader shown on the Diplo popup. There are an additional 8 of these 'Lesser' civs added to bring the total to 27 : 3 commercial, 3 cultured, 3 diplomatic, 3 intellectual, 3 maritime, 3 militaristic, 3 productive, 3 progressive, 3 prosperous. (Numbers included in the 60 total above.)
Compatibility.sql This file resolves certain city-state - major civ conflicts likely to occur with DLC or civ-adding mods active.
The following 44 city-states were added:
And these are the 28 vanilla city-states and changes, where that is the case:
v. 11 (02 May 2011) Jack Of All update
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None of these are guaranteed to be included. They just serve as a roadmap for me and to tease you .
You are of course welcome to contribute to this mod.
Here is a list of city-state related mods I recommend:
Gazebo for the diplomatic city-state trait icon (the peace dove), lent from his City State Diplomacy Mod.
Thalassicus for getting me into modding because of his wonderful Balance mods. Kael for making the awesome Modder's Guide to Civilization V, a crucial learning document. Alpaca for making the Lua tutorial on the Civ 5 wiki. Onni, again for a tutorial: on UI mods. Garett20, Opera, Zappara and everyone participating in their threads, for making ace city-state mods which I looked at for code implementation and city-state inspiration. mihaifx for the code for the flags in the city-state diplo popup. Credits go to Gedemon and Zyxpsylon as well, for the improvements and suggestions made in the City State Leaders thread. Gedemon, for the code of the Compatibility.sql major civ flagger and the citystatepopup addins (both lent from his YnAEMP mod) and helping me on the (future) implementation of the UUs for militaristic city-states.
You can find me on Civfanatics, where this mod has his own Thread. Go there for your cheers, requests, questions, contributions,... If you want to incorporate this mod or parts of it in your mod, please let me know and give proper credit. |