Bionicle Fighter
Alpha build 6.0
Default controls:
Arrow keys - Move
S - Jump/swim/levitate
A - Attack
D - Primary power
W - Secondary power
R - Absorb energy
R + Down - Emanate energy
Shift - Use Kanohi/mask power
E - Pick up item, interact with objects
F - Activate weapon power
F4 - Switch between windowed/full screen mode
F9 - Save a screenshot
Current features:
- Play as Toa or Rahkshi
Rahkshi and Toa of Gravity can float by holding Jump (default S).
- Change between different Toa elements and Rahkshi powers.
Toa: Fire, Ice, Stone, Gravity, Plasma, Iron (a few others have slight stat effects but no powers)
Rahkshi: Disintegration, Poison, Fragmentation, Hunger, Quick Healing, Chain Lightning, Adaptation
- Toa can use certain Kanohi masks.
Kaukau (can breathe underwater)
Kiril (repairs held items over time)
Pakari (increases strength)
Miru (lets you fly by holding Jump)
Kakama (gives you a huge speed boost)
Huna (invisibility)
Jutlin (damages items and robots)
Avsa (drains energy)
Hau (energy shield that blocks attack coming from in front of you)
The rest just look nice or are simply not functional.
- A few weapons have a function in addition to simply increasing attack power/range. Turn these powers on/off with the Weapon key (default F). Some are automatic and always in effect.
Fire Sword, Fire Staff and Magma Sword (burns enemies)
Ice Sword, Ice Blade and Ice Axe (has a chance of freezing enemies)
Power Sword (Boosts ELM by 2)
Air Saber (Increases STR by 2 as long as the user is airborne)
Lifeblade (Heals the user for 50% of the damage inflicted with the weapon)
Aqua Axe (Lets you move faster in water)
Electro-Blade (Does more damage)
Quake Breaker (Keep the Attack key pressed to use it like a chainsaw)
- The customization menu has tool tips when you hover the cursor over a box.
- You get points to spend on stats and equipment. For Toa, their Kanohi is free. All other items cost one point. You can lower your stats or remove items to gain more points. The lowest possible value of any stat is 1, and the highest 10.
- Strength translates to direct attack power. Vitality gives you 20 health points per stat point as well as 100 air points. Dexterity determines run speed and slightly affects jump height. Element affects the strength of special powers and the effectiveness of absorbing energy, as well as giving you 5 energy points per stat point. Mind lets you recharge energy faster without absorbing and gives you 10 energy points per stat point.
- A Rahkshi's power depends on its level. The level ranges from 1 to 5 depending on stats. Each power has two stats associated with it. Raising these stats will therefore raise the power level as well.
Power -- stats
Fear
-- STR, MIND
Disintegration -- STR, ELM
Poison -- STR,
ELM
Fragmentation -- STR, ELM
Hunger -- STR, VIT
Anger --
STR, MIND
Illusion -- ELM, MIND
Teleportation -- DEX,
MIND
Quick Healing – VIT, DEX
Laser Vision -- STR,
ELM
Gravity -- ELM, MIND
Chain Lightning -- DEX, ELM
Vacuum
-- STR, ELM
Plasma -- STR, ELM
Magnetism -- STR,
MIND
Shapeshifting -- ELM, MIND
Darkness -- ELM, MIND
Chameleon
-- DEX, MIND
Dodge -- VIT, DEX
Silence
-- DEX, ELM
Adaptation -- VIT, ELM
Slowness -- DEX, MIND
- Your current health (HP) is shown as a red bar. If it reaches 0, you die. You will then respawn at a Suva (the metallic dome structures). Health can only be refilled at spawn points or via special powers.
- In order to use special powers you need energy (EP, blue bar). Unlike HP, EP recharges constantly. It can also be recharged at spawn points.
- The final, gray bar shows how much air your character has left. This generally only comes into play while swimming, but certain attacks (freezing, for example) drains air as well. If you run out of air, you lose health rapidly until you can breathe again.
- You can turn music and sound effects on/off in the Settings menu. Here you can also customize controls. Simply click on a box and then press the key you want to use for that action.
NOTE: For special keys such as arrows and Shift, the symbol in the box may glitch due to there being no ASCII character for it. This error is being worked on!
- The environment is slippery in some places, where there is ice and snow. The air may be cold and will freeze your character after a while. If this happens, you cannot move.
When frozen, you lose air. If all air is lost, you take rapid health damage.
Extreme temperatures lowers strength (heat) or dexterity (cold).
- Some areas are very hot. If you get too hot you will burst into flames and very likely burn to death. Fire can be put out by ice or water, or you can let it burn out on itself. If your temperature is too high, however, the combustion will never stop unless you put it out.
- Lava is absolutely lethal, no kidding. You will only survive for a second or two if you fall in. Items, too, will melt and disappear in lava.
- Falling from too high will cause fall damage. This has the potential to kill you outright even from full health. Use flight abilities to slow your fall.
- Some places may be too high to reach for those with low jump stats or even those with no flight ability. Near these places there will generally be a jump pad. Stand on top of it and it will glow. Now simply press Jump and you will jump higher than usual. Certain jump pads may even send you soaring into the sky! Note that hitting something while traveling this fast will hurt you just the same as if you were falling. Landing on a jump pad will not cancel fall damage despite its anti-gravity effects.
Credits
Main programmer and designer - Oskar A. Garshol (aka "Katuko")
Main spriter - "InnerRayg" (BZPower)
Additional sprites - Various BZP member (exact list being worked on)
Interface graphics - Oskar A. Garshol
Music and sound effects - Various artists, sounddogs.com (list coming)
Game Maker 8 - Mark Overmars and the YoYo Games team